2015年4月3日星期五

Clash of Clans Strategies: Best Army Compositions

Do you know the wisest way of raiding in Clash of Clans? Knowing a good army composition is very important. Here, 9game provide you a series of army compositions to help you to become a good raider.
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Good Army Compositions:

The Poker

4 Wall Breakers, 50% Giant, 25% Archer, 12% Goblin, 12% Barbarian


How to use: Slower and more expensive than The Picker, but more able to attack strong bases to get at resources. Giants can overwhelm (or at least distract) defenses depending on if you're attacking someone of equal level or lower level. Use the Archers to pick, as in The Picker, and Goblins and Barbarians to rush in and get storages. Wall Breakers are more important in this army composition than in The Picker, as they will seriously help Giants reach the defensive weapons faster. Don't deploy all, or even any, of the Giants if it isn't needed! Remember the 'Ideal Raid'!

The Picker

4 Wall Breakers, 2 Giants (optional) and the rest: 25% Goblin, 25% Barbarian, 50% Archer

How to use: Use Archers to pick off exposed buildings. Learn ranges on turrets to make this more effective. Use Barbarians to soak up turret fire, and Goblins to steal resources that can't be picked. If you opt to use Giants, use them to distract defenses. Otherwise, just use Barbarians.

The Striker (For those with Healers unlocked only) (upgraded Poker army)

4 Wall Breakers, 1 Healer, 40% Giant, 25% Archer, 12% Goblin, 12% Barbarian

How to use: The Striker has lots of attacking power against all bases except super well defended Air Defense Turrets. Just like with The Poker, don't deploy your Giants or Healer unless needed to get at protected storages that you've determined are holding enough resources to make it worth it. Slow to train and replace, the Striker lets you choose if you want to deploy 40 Archers to raid the exterior of a base, or deploy a massive Giant force to three-star your victim ... IF they have the resources to justify such an expensive attack.

Bad Army Compositions:

The Rusher

10 Wall Breakers + 100% Goblins.  Look for high resources, then deploy all Goblins. No brains required; not very detail-oriented.

Why is this a bad raiding army? Well, it will get the job done: unless you run into a bad case of Wizard Tower, you'll probably capture all, or nearly all, of the available resources. The problem with this army composition is it basically relies on deploying mass amounts of units, which slows down your training time when you must replace them all, which in turn lowers your income. The three previous armies all give you lots of options to handle various different situations - they won't force you into all-or-nothing deployments.

Follow these tips and strategies above, 9game bet you will be bound to beat your friends in Clash of Clans!

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