Today,I will give you some advices about how to war for TH9 and TH10 in Clash of Clans.If you like it,please + 1,thanks!!
Let's Start With Attacking for the TH9's.
The biggest key to attacking and winning as a TH9, is knowing your army, and knowing every strength and weakness it has.
HogRiders
Do they have a Hog Ring? Do they have a lure-able Clan Castle? Do you have sufficient troops to Kill their Heroes? Do they have obvious and doomful trap placement? Do they have an inferno?
You have to be able to answer all of these questions beyond a reasonable doubt. Don't know if you can lure the CC or not? Don't try. Don't have the troops to kill the Heroes? Don't try. Not sure where there BB's Big Bombs are located? Don't risk it. These are all seemingly simple things to go over in your head before attacking a base. Remember you can scout the base, stare at it as long as you want, take it all in.
Balloons/Minions
Do they have a Hog Ring? Do they have concealed AD? Are there Infernos set to Muli? Xbows to Air? Do you have enough Minions/CC Troops to Kill the opposing CC troops and the AQ? How is there Wizard Tower Placement? Can you avoid one or more of them?
Max Ballons and Minons have an incredible amount of power, but remember they are very fragile, and if you neglect to answer an above question, you will see just how fragile they can be. Unless you are incredibly experienced with this army, learn to use it to get 50%. Every TH9 in the clan should learn to 50% will Balloon/Minion. Don't think you can? Sky 9 has already proved you wrong. So do it!
GOWIWI
Your biggest concern with GOWIWI is not the base, it is your technique. A well thought out GOWIWI attack can beat ANY base. Yes any. As a TH9, you should have the highest lvl Golems you can have before using GOWIWI. lvl 2 Witches would be good, but you can make do with lvl 1. Have a CC full of wizards to help you down the Heroes and CC. Like I said though, there is not much to it, you just have to practice with it. Practice deployment timing, spell timing, hero ability timing. There is a lot going on in a GOWIWI raid, and it is crucial to make sure you are aware of everything happening throughout the battle.
Mass Drags
Are their AD destroyable with CC balloons? Are they easily accessible for drags to make it too?
These are your biggest concern with Drags. Fill your CC with Balloons, use them to take down one AD, then lightning the next closest one, this way you have half of the base free of AD. If you need a rage for the balloons to take down the AD, then use it, just remember with only 4 spells you will not have any for your drags to power through the base. If you can save the Rage, do so. It will come in handy when your drags engage the CC troops or AQ.
BARCH
Is their splash going to reach the outside of the base? Will you active their CC or Heroes before your troops can take down the perimeter? Are there obvious trap placements?
The big key here is making sure you do not subject yourself to splash. Save your lightning for extra % at the end of the battle. You may need it. If you need to take out the Heroes and CC do so, just make sure you use your CC to help you do so. You don't want to waste half your army taking out the Heroes and CC. At the end of the battle, if you do not have enough %. Wisely use your heroes, and lightning. With some practice you will be 50% bases easily.
Now Let's Talk Defense.
Everyone that is TH9 should be using Ringus, no questions asked. If not Ringus, some form of Ringus. Hogs are the biggest concern of Clan Wars, a TH9 is an excellent target of opportunity for a TH10 to 3 star with hogs. However using Ringus, or some for there of, you may just send them home crying.
Moving on to the TH10's.
Offense.
All of the above strategies apply to you, and the good news is you get an extra spell and extra troops!
Remember that you are stronger than your TH9 counterparts. You should be attacking TH10's. Especially in a clan that is majority TH9. They need us to take out the TH10's from the other clan. This is so crucial. Your first attack needs to be against a TH10. Save your 2nd until the TH9s have attacked, if they didn't sweep up all the TH9's, then feel free to use your 2nd attack for cleanup. Lost your first attack? Your 2nd still needs to be against a TH10. Take a break if you lose, remember you have 24 hours to attack 2 times.
Defense.
Does your base keep getting attacked in the War? Check out the top bases in the Clan, yes they are stronger so they are less likely to be attacked, however they have good layouts. A weaker base with a good layout is just as likely to win defense as a strong base.
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